The Makerspace provides equipment, materials, and tools that promote innovation and creativity. The space is free to all U of M Twin Cities faculty, students, and staff.
Learners at all skill levels can visit the Makerspace to:
- explore new technologies,
- attend workshops and receive guidance on designs and tools,
- prototype ideas,
- build problem-solving skills,
- apply technology to coursework and research,
- and have fun, build community, and be creative.
Makerspace staff offer help with projects from idea to creation to project refinement.Connect online with an expert
Equipment and supplies
The Makerspace has a variety of equipment, materials, and supplies, including:
- vinyl cutters,
- 3D printers,
- sewing machines,
- and soldering irons.
Upcoming Makerspace workshops
Workshops are free of charge on a first come, first-served basis. Registration requested.
The Linux operating system (OS) family is a great tool for makers. While learning these OSes is itself an interesting DIY project, Linux OSes are also the go-to system for single-board computers like the Raspberry Pi and BeagleBoards. In this session you’ll learn some of the basics of navigating and using Linux OSes, as well as a few tips and tricks for diagnosing problems and being an effective user.
In this session we’ll go beyond the basics of using 3D printing and learn a little bit about how to design your very own model that you can print. We will talk about how 3D design and printing work, use an easy tool (Tinkercad) to explore the concepts and design an object, and discuss other software programs and methods of making printable files. This session is oriented towards beginners with little to no experience with 3D design, but all are welcome to attend. We will send a Zoom link to students who are registered the day before the workshop.
Recent Makerspace news
Co-instructors Michelle Henry-Stanley and Donna Spannaus-Martin wanted to teach about genetic recombination using a tactile, hands-on educational tool. They connected with our Makerspace staff to produce low-cost sets of 3D printed immunoglobulin gene segments to support new ways of teaching and learning and meet their active learning goals.
Teresa Bisson works with the Bio-Medical Library to bring Virtual Reality to her neurorehabilitation classroom where students are immersed in a virtual experience. Through active learning, Bisson’s students are becoming thoughtful users of technology and leaders in a new health care environment.
As a radiology resident, Mickey Hafertepe has gained insights into the challenge of translating health information into medical practice. Learn how Hafertepe is using 3D printing to help students understand spatial relationships of medical imaging when viewing 3D anatomy on a 2D screen.
You may know Leah Grinvalsky as a Physical Therapy student at the U of MN, but we also know her as a friend to Katrina Simons. This friendship played an important role in Grinvalsky’s first visit to our Makerspace, where she explored adaptive technology solutions to help Simons participate in gaming.
Emerging Technologies Support Specialist
Emerging Technology and Innovation Strategist
Health Sciences Education Center — Room 5-101
The Makerspace is currently closed. Online consultations are available by request.